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Technologies of Inclusive Well-Being

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Cover of 'Technologies of Inclusive Well-Being'

Table of Contents

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    Book Overview
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    Chapter 1 Technologies of Inclusive Well-Being at the Intersection of Serious Games, Alternative Realities, and Play Therapy
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    Chapter 2 Design Issues for Vision-Based Motor-Rehabilitation Serious Games
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    Chapter 3 Development of a Memory Training Game
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    Chapter 4 Assessing Virtual Reality Environments as Cognitive Stimulation Method for Patients with MCI
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    Chapter 5 Adaptive Cognitive Rehabilitation
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    Chapter 6 A Body of Evidence: Avatars and the Generative Nature of Bodily Perception
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    Chapter 7 Virtual Teacher and Classroom for Assessment of Neurodevelopmental Disorders
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    Chapter 8 Engaging Children in Play Therapy: The Coupling of Virtual Reality Games with Social Robotics
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    Chapter 9 Instruments for Everyone: Designing New Means of Musical Expression for Disabled Creators
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    Chapter 10 Designing for Musical Play
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    Chapter 11 Serious Games as Positive Technologies for Individual and Group Flourishing
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    Chapter 12 Spontaneous Interventions for Health: How Digital Games May Supplement Urban Design Projects
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    Chapter 13 Using Virtual Environments to Test the Effects of Lifelike Architecture on People
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    Chapter 14 An Overview of Virtual Simulation and Serious Gaming for Surgical Education and Training
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    Chapter 15 The Ongoing Development of a Multimedia Educational Gaming Module
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    Chapter 16 Disruptive Innovation in Healthcare and Rehabilitation
Overall attention for this book and its chapters
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Mentioned by

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1 Facebook page
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3 Wikipedia pages

Citations

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15 Dimensions

Readers on

mendeley
64 Mendeley
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Title
Technologies of Inclusive Well-Being
Published by
Springer Berlin Heidelberg, January 2014
DOI 10.1007/978-3-642-45432-5
ISBNs
978-3-64-245431-8, 978-3-64-245432-5
Editors

Anthony Lewis Brooks, Sheryl Brahnam, Lakhmi C. Jain

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 64 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 64 100%

Demographic breakdown

Readers by professional status Count As %
Student > Doctoral Student 3 5%
Student > Ph. D. Student 2 3%
Researcher 2 3%
Student > Bachelor 1 2%
Professor 1 2%
Other 4 6%
Unknown 51 80%
Readers by discipline Count As %
Psychology 3 5%
Medicine and Dentistry 2 3%
Engineering 2 3%
Linguistics 1 2%
Social Sciences 1 2%
Other 3 5%
Unknown 52 81%