Augmented Reality Games I
Springer International Publishing
Title |
Augmented Reality Games I
|
---|---|
Published by |
Springer International Publishing, January 2019
|
DOI | 10.1007/978-3-030-15616-9 |
ISBNs |
978-3-03-015615-2, 978-3-03-015616-9
|
Editors |
Vladimir Geroimenko |
Country | Count | As % |
---|---|---|
Japan | 5 | 26% |
Sweden | 1 | 5% |
Finland | 1 | 5% |
Romania | 1 | 5% |
Germany | 1 | 5% |
Unknown | 10 | 53% |
Type | Count | As % |
---|---|---|
Members of the public | 16 | 84% |
Scientists | 2 | 11% |
Science communicators (journalists, bloggers, editors) | 1 | 5% |
Country | Count | As % |
---|---|---|
Unknown | 29 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 7 | 24% |
Student > Bachelor | 4 | 14% |
Researcher | 4 | 14% |
Student > Doctoral Student | 1 | 3% |
Student > Ph. D. Student | 1 | 3% |
Other | 3 | 10% |
Unknown | 9 | 31% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 5 | 17% |
Computer Science | 5 | 17% |
Business, Management and Accounting | 4 | 14% |
Social Sciences | 2 | 7% |
Design | 2 | 7% |
Other | 0 | 0% |
Unknown | 11 | 38% |