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Mendeley readers
Chapter title |
Towards Serious Games for Improved BCI
|
---|---|
Chapter number | 4 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, August 2016
|
DOI | 10.1007/978-981-4560-50-4_4 |
Book ISBNs |
978-9-81-456049-8, 978-9-81-456050-4
|
Authors |
Brent J. Lance, Jon Touryan, Yu-Kai Wang, Shao-Wei Lu, Chun-Hsiang Chuang, Peter Khooshabeh, Paul Sajda, Amar Marathe, Tzyy-Ping Jung, Chin-Teng Lin, Kaleb McDowell |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Mendeley readers
The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 4 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 50% |
Researcher | 1 | 25% |
Student > Bachelor | 1 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 3 | 75% |
Computer Science | 1 | 25% |