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Mendeley readers
Chapter title |
Games for BCI Skill Learning
|
---|---|
Chapter number | 6 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, August 2016
|
DOI | 10.1007/978-981-4560-50-4_6 |
Book ISBNs |
978-9-81-456049-8, 978-9-81-456050-4
|
Authors |
Reinhold Scherer, Gernot Müller-Putz, Elisabeth V. C. Friedrich, Viktoria Pammer-Schindler, Karin Wilding, Stephan Keller, Johanna Pirker |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Mendeley readers
The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 6 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 50% |
Researcher | 1 | 17% |
Lecturer | 1 | 17% |
Student > Master | 1 | 17% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 33% |
Neuroscience | 1 | 17% |
Engineering | 1 | 17% |
Unknown | 2 | 33% |