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Mendeley readers
Chapter title |
Virtual Reality Serious Game for Musculoskeletal Disorder Prevention
|
---|---|
Chapter number | 4 |
Book title |
Augmented Reality, Virtual Reality, and Computer Graphics
|
Published by |
Springer, Cham, June 2018
|
DOI | 10.1007/978-3-319-95282-6_4 |
Book ISBNs |
978-3-31-995281-9, 978-3-31-995282-6
|
Authors |
Maria Sisto, Mohsen Zare, Nabil Ouerhani, Christophe Bolinhas, Margaux Divernois, Bernard Mignot, Jean-Claude Sagot, Stéphane Gobron, Sisto, Maria, Zare, Mohsen, Ouerhani, Nabil, Bolinhas, Christophe, Divernois, Margaux, Mignot, Bernard, Sagot, Jean-Claude, Gobron, Stéphane |
Mendeley readers
The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 47 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 6 | 13% |
Student > Ph. D. Student | 6 | 13% |
Student > Bachelor | 5 | 11% |
Student > Master | 5 | 11% |
Student > Doctoral Student | 3 | 6% |
Other | 3 | 6% |
Unknown | 19 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 13% |
Engineering | 5 | 11% |
Nursing and Health Professions | 4 | 9% |
Psychology | 3 | 6% |
Sports and Recreations | 2 | 4% |
Other | 6 | 13% |
Unknown | 21 | 45% |