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Mendeley readers
Chapter title |
Immersive Virtual System Based on Games for Children’s Fine Motor Rehabilitation
|
---|---|
Chapter number | 3 |
Book title |
Augmented Reality, Virtual Reality, and Computer Graphics
|
Published by |
Springer, Cham, June 2018
|
DOI | 10.1007/978-3-319-95282-6_3 |
Book ISBNs |
978-3-31-995281-9, 978-3-31-995282-6
|
Authors |
Edwin Pruna, Jenny Tigse, Alexandra Chuquitarco, Ivón Escobar, Marco Pilatásig, Eddie Daniel Galarza, Pruna, Edwin, Tigse, Jenny, Chuquitarco, Alexandra, Escobar, Ivón, Pilatásig, Marco, Galarza, Eddie Daniel |
Mendeley readers
The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 13 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 4 | 31% |
Student > Ph. D. Student | 2 | 15% |
Student > Master | 2 | 15% |
Professor | 1 | 8% |
Researcher | 1 | 8% |
Other | 0 | 0% |
Unknown | 3 | 23% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 38% |
Arts and Humanities | 1 | 8% |
Psychology | 1 | 8% |
Social Sciences | 1 | 8% |
Engineering | 1 | 8% |
Other | 1 | 8% |
Unknown | 3 | 23% |