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Computer Games

Overview of attention for book
Attention for Chapter 3: Deep Preference Neural Network for Move Prediction in Board Games
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Citations

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Chapter title
Deep Preference Neural Network for Move Prediction in Board Games
Chapter number 3
Book title
Computer Games
Published by
Springer, Cham, August 2017
DOI 10.1007/978-3-319-75931-9_3
Book ISBNs
978-3-31-975930-2, 978-3-31-975931-9
Authors

Thomas Philip Runarsson, Runarsson, Thomas Philip

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Professor 1 100%
Readers by discipline Count As %
Computer Science 1 100%