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Mendeley readers
Chapter title |
Teaching an Undergraduate AI Course with Games and Simulation
|
---|---|
Chapter number | 61 |
Book title |
Technologies for E-Learning and Digital Entertainment
|
Published by |
Springer, Berlin, Heidelberg, April 2006
|
DOI | 10.1007/11736639_61 |
Book ISBNs |
978-3-54-033423-1, 978-3-54-033424-8
|
Authors |
Philip Hingston, Barbara Combes, Martin Masek, Hingston, Philip, Combes, Barbara, Masek, Martin |
Mendeley readers
The data shown below were compiled from readership statistics for 29 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 7% |
Greece | 1 | 3% |
Russia | 1 | 3% |
Unknown | 25 | 86% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 10 | 34% |
Researcher | 4 | 14% |
Professor | 4 | 14% |
Other | 2 | 7% |
Student > Postgraduate | 2 | 7% |
Other | 3 | 10% |
Unknown | 4 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 16 | 55% |
Social Sciences | 5 | 17% |
Psychology | 2 | 7% |
Engineering | 1 | 3% |
Unknown | 5 | 17% |