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Timeline
Mendeley readers
Chapter title |
Antialiased Shadow Algorithms for Game Rendering
|
---|---|
Chapter number | 107 |
Book title |
Technologies for E-Learning and Digital Entertainment
|
Published by |
Springer, Berlin, Heidelberg, April 2006
|
DOI | 10.1007/11736639_107 |
Book ISBNs |
978-3-54-033423-1, 978-3-54-033424-8
|
Authors |
Nailiang Zhao, Yanjun Chen, Zhigeng Pan, Zhao, Nailiang, Chen, Yanjun, Pan, Zhigeng |
Mendeley readers
The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 13% |
Australia | 1 | 6% |
France | 1 | 6% |
Greece | 1 | 6% |
Russia | 1 | 6% |
Unknown | 10 | 63% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 5 | 31% |
Lecturer | 3 | 19% |
Professor > Associate Professor | 3 | 19% |
Student > Ph. D. Student | 2 | 13% |
Professor | 1 | 6% |
Other | 2 | 13% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 8 | 50% |
Arts and Humanities | 3 | 19% |
Design | 2 | 13% |
Psychology | 1 | 6% |
Computer Science | 1 | 6% |
Other | 0 | 0% |
Unknown | 1 | 6% |