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Mendeley readers
Chapter title |
Evolution of Artificial Terrains for Video Games Based on Accessibility
|
---|---|
Chapter number | 10 |
Book title |
Applications of Evolutionary Computation
|
Published by |
Springer, Berlin, Heidelberg, April 2010
|
DOI | 10.1007/978-3-642-12239-2_10 |
Book ISBNs |
978-3-64-212238-5, 978-3-64-212239-2
|
Authors |
Miguel Frade, Francisco Fernandez de Vega, Carlos Cotta |
Mendeley readers
The data shown below were compiled from readership statistics for 37 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 2 | 5% |
United Kingdom | 1 | 3% |
United States | 1 | 3% |
Italy | 1 | 3% |
Unknown | 32 | 86% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 9 | 24% |
Researcher | 7 | 19% |
Student > Ph. D. Student | 5 | 14% |
Student > Bachelor | 3 | 8% |
Professor > Associate Professor | 2 | 5% |
Other | 4 | 11% |
Unknown | 7 | 19% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 22 | 59% |
Engineering | 3 | 8% |
Biochemistry, Genetics and Molecular Biology | 1 | 3% |
Medicine and Dentistry | 1 | 3% |
Philosophy | 1 | 3% |
Other | 0 | 0% |
Unknown | 9 | 24% |