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Mendeley readers
Chapter title |
The Evaluation of Serious Games Supporting Creativity through Student Labs
|
---|---|
Chapter number | 18 |
Book title |
Serious Games Development and Applications
|
Published by |
Springer, Berlin, Heidelberg, September 2013
|
DOI | 10.1007/978-3-642-40790-1_18 |
Book ISBNs |
978-3-64-240789-5, 978-3-64-240790-1
|
Authors |
Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben, Hauge, Jannicke Baalsrud, Duin, Heiko, Thoben, Klaus-Dieter |
Mendeley readers
The data shown below were compiled from readership statistics for 18 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 1 | 6% |
Unknown | 17 | 94% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 5 | 28% |
Student > Ph. D. Student | 5 | 28% |
Student > Bachelor | 2 | 11% |
Student > Doctoral Student | 2 | 11% |
Lecturer > Senior Lecturer | 1 | 6% |
Other | 2 | 11% |
Unknown | 1 | 6% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 22% |
Arts and Humanities | 3 | 17% |
Business, Management and Accounting | 2 | 11% |
Psychology | 2 | 11% |
Engineering | 2 | 11% |
Other | 4 | 22% |
Unknown | 1 | 6% |