You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
X Demographics
Mendeley readers
Chapter title |
gMOOCs – Flow and Persuasion to Gamify MOOCs
|
---|---|
Chapter number | 12 |
Book title |
Games and Learning Alliance
|
Published by |
Springer International Publishing, January 2017
|
DOI | 10.1007/978-3-319-71940-5_12 |
Book ISBNs |
978-3-31-971939-9, 978-3-31-971940-5
|
Authors |
Alessandra Antonaci, Daria Peter, Roland Klemke, Tim Bruysten, Christian M. Stracke, Marcus Specht, Antonaci, Alessandra, Peter, Daria, Klemke, Roland, Bruysten, Tim, Stracke, Christian M., Specht, Marcus |
X Demographics
The data shown below were collected from the profiles of 8 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 2 | 25% |
India | 1 | 13% |
Netherlands | 1 | 13% |
Unknown | 4 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 7 | 88% |
Scientists | 1 | 13% |
Mendeley readers
The data shown below were compiled from readership statistics for 75 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 75 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 7% |
Student > Master | 5 | 7% |
Lecturer | 4 | 5% |
Student > Bachelor | 4 | 5% |
Researcher | 3 | 4% |
Other | 10 | 13% |
Unknown | 44 | 59% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 11 | 15% |
Computer Science | 7 | 9% |
Engineering | 2 | 3% |
Arts and Humanities | 1 | 1% |
Philosophy | 1 | 1% |
Other | 7 | 9% |
Unknown | 46 | 61% |