Frontiers in Gaming Simulation
Springer, Cham
Chapter title |
Veerkracht 2.0
|
---|---|
Chapter number | 6 |
Book title |
Frontiers in Gaming Simulation
|
Published by |
Springer, Cham, January 2014
|
DOI | 10.1007/978-3-319-04954-0_6 |
Book ISBNs |
978-3-31-904953-3, 978-3-31-904954-0
|
Authors |
Rens Kortmann, Els van Daalen, Igor Mayer, Geertje Bekebrede |
Country | Count | As % |
---|---|---|
Netherlands | 1 | 6% |
Unknown | 16 | 94% |
Readers by professional status | Count | As % |
---|---|---|
Student > Doctoral Student | 4 | 24% |
Student > Ph. D. Student | 3 | 18% |
Professor > Associate Professor | 3 | 18% |
Student > Master | 2 | 12% |
Lecturer > Senior Lecturer | 1 | 6% |
Other | 3 | 18% |
Unknown | 1 | 6% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 6 | 35% |
Arts and Humanities | 2 | 12% |
Computer Science | 2 | 12% |
Nursing and Health Professions | 1 | 6% |
Psychology | 1 | 6% |
Other | 1 | 6% |
Unknown | 4 | 24% |