E-Learning and Games
Springer, Cham
Title |
E-Learning and Games
|
---|---|
Published by |
Springer, Cham, January 2017
|
DOI | 10.1007/978-3-319-65849-0 |
ISBNs |
978-3-31-965848-3, 978-3-31-965849-0
|
Editors |
Feng Tian, Christos Gatzidis, Abdennour El Rhalibi, Wen Tang, Fred Charles |
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 33% |
Japan | 1 | 33% |
Unknown | 1 | 33% |
Type | Count | As % |
---|---|---|
Scientists | 1 | 33% |
Members of the public | 1 | 33% |
Science communicators (journalists, bloggers, editors) | 1 | 33% |
Country | Count | As % |
---|---|---|
Unknown | 55 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 5% |
Student > Ph. D. Student | 3 | 5% |
Lecturer | 1 | 2% |
Researcher | 1 | 2% |
Professor > Associate Professor | 1 | 2% |
Other | 0 | 0% |
Unknown | 46 | 84% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 2 | 4% |
Computer Science | 2 | 4% |
Social Sciences | 2 | 4% |
Medicine and Dentistry | 1 | 2% |
Design | 1 | 2% |
Other | 0 | 0% |
Unknown | 47 | 85% |