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HCI in Business, Government and Organizations

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Table of Contents

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    Book Overview
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    Chapter 1 Virtual Reality for Smart Government – Requirements, Opportunities, and Challenges
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    Chapter 2 Measuring the Effectiveness of U.S. Government Security Awareness Programs: A Mixed-Methods Study
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    Chapter 3 Stakeholder-in-the-Loop Fair Decisions: A Framework to Design Decision Support Systems in Public and Private Organizations
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    Chapter 4 Theoretical Model of Electronic Management for the Development of Human Potential in a Local Government. Peru Case
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    Chapter 5 Enhancing Transparency for Benefit Payments in the Digital Age: Perspectives from Government Officials and Citizens in Thailand
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    Chapter 6 An Assessment of the Green Innovation, Environmental Regulation, Energy Consumption, and CO 2 Emissions Dynamic Nexus in China
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    Chapter 7 Introduction to Ontologies for Defense Business Analytics
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    Chapter 8 Learning by Reasoning: An Explainable Hierarchical Association Regularized Deep Learning Method for Disease Prediction
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    Chapter 9 Government Initiative to Reduce the Failed or Unsuccessful Delivery Orders Attempts in the Last Mile Logistics Operation
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    Chapter 10 The Impact of Country-of-Origin Images on Online Customer Reviews: A Case Study of a Cross-Border E-Commerce Platform
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    Chapter 11 Key Successful Factors of E-commerce Platform Operations
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    Chapter 12 On the Role of User Interface Elements in the Hotel Booking Intention: Analyzing a Gap in State-of-The-Art Research
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    Chapter 13 The Mediation Role of Compatible Advantage in Mobile Wallet Usage
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    Chapter 14 Research on the Optimization Design of Mobile Vending Cart Service Process
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    Chapter 15 E-Commerce and Covid-19
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    Chapter 16 Consumers’ Intentions to Use Mobile Food Applications
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    Chapter 17 Influence of Artificial Intelligence Recommendation on Consumers’ Purchase Intention Under the Information Cocoon Effect
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    Chapter 18 The Dynamic Update of Mobile Apps: A Research Design with HMM Method
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    Chapter 19 An Analysis of Survey Results on the User Interface Experiences of E-wallet Services
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    Chapter 20 Acceptance of Mobile Payment: A Cross-Cultural Examination Between Mainland China, Taiwan, and Germany
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    Chapter 21 Types of Mobile Retail Consumers’ Shopping Behaviors from the Perspective of Time
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    Chapter 22 The Study of Different Types of Menus Layout Design on the E-Commerce Platform via Eye-Tracking
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    Chapter 23 Gamification in Organizational Contexts: A Systematic Literature Review
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    Chapter 24 The Impact of Gender and Visual Presentation of Advertising on User Experience in Mobile Shopping Apps
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    Chapter 25 What Do User Experience Professionals Discuss Online? Topic Modeling of a User Experience Q&A Community
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    Chapter 26 The Study of User Experience Within Advertising in Virtual Reality
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    Chapter 27 Increasing Customer Interaction of an Online Magazine for Beauty and Fashion Articles Within a Media and Tech Company
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    Chapter 28 Achieve Your Goal Without Dying in the Attempt: Developing an Area-Based Support for Nomadic Work
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    Chapter 29 Digital Showroom in 3DWeb, the Scene Effect on Object Placement
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    Chapter 30 Exploiting 3D Web to Enhance Online Shopping: Toward an Update of Usability Heuristics
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    Chapter 31 Booking Shore Excursions for Cruises. The Role of Virtual 360-Degree Presentations
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    Chapter 32 Analyzing Customer Experience and Willingness to Use Towards Virtual Human Products: Real Person Generated vs. Computer Program Generated
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    Chapter 33 When Virtual Influencers are Used as Endorsers: Will Match-Up and Attractiveness Affect Consumer Purchase Intention?
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Title
HCI in Business, Government and Organizations
Published by
Springer Nature Switzerland, July 2023
DOI 10.1007/978-3-031-35969-9
ISBNs
978-3-03-135968-2, 978-3-03-135969-9
Editors

Nah, Fiona, Siau, Keng

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