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Perspectives on Design and Digital Communication III

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Cover of 'Perspectives on Design and Digital Communication III'

Table of Contents

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    Book Overview
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    Chapter 1 Interfaces, Data and Plural Languages to Develop CoDE: A Collaborative Platform for Multidisciplinary Teams
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    Chapter 2 Scratch-Based Game Development Resource Set for a Toolkit to Game Design
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    Chapter 3 Preventing Wildfires from Our Phones: A Communitarian Participation Mobile App to the Portuguese Context
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    Chapter 4 Design and Development of an Online Sales Platform for the Brand: Engenharia Do Brigadeiro
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    Chapter 5 Protecting Users’ Information and Dignity Through Privacy-Enhancing Design
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    Chapter 6 Design Radicalized as Experience: Disentangling and Reassembling the Dance Floor Experience to Understand the Relationship Between Design and Clubbing
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    Chapter 7 A Case Study of Remote User Research with Older Adults During Lockdown: Analysis of Barriers, Strategies and of Communication Issues
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    Chapter 8 Digital Security Narratives in the Time of COVID-19: A Case for Kindness
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    Chapter 9 The Professional Practice of Type Designers in the Design of Variable Fonts
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    Chapter 10 Inclusive Design is Much More Than the Opposite of Exclusive Design
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    Chapter 11 Sci-Stories in Design: Guidelines for Curricular Inscription and Dissemination Through Visual Narratives
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    Chapter 12 Designing for People with Dementia in Academic Contexts
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    Chapter 13 How Design and Technology Can Contribute to Learning: The Mobeybou in Brazil Educational Game Case Study
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    Chapter 14 Hermeneutic Methodology to Design the Skin of the City
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    Chapter 15 Visactivism: A Conceptual Model to Identify Information Visualization as an Expression of Design Activism
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    Chapter 16 Capitalist Visuality: Branding, Architecture, and Its Visual Reproduction. A Case Study in the City of Porto
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    Chapter 17 A Sense of Kyoto Through Advertising: A Case Study on How Outdoor Advertising Can Support Local Identity
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    Chapter 18 Brand Management: From Storytelling to Strategic Narratives
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    Chapter 19 Dynamic Visual Identities: Reflection on Interaction and Playfulness in Visual Identity Design by Porto Design Studios
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    Chapter 20 Developing an Integrated Communication Plan in the Digital Age
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    Chapter 21 Multisensory Fruition Between Cultural Heritage and Digital Transformation
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    Chapter 22 Mapping Ecosystems Through Design—Reflections of the DesignOBS Project
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    Chapter 23 Growing Knowledge Across Boundaries: Lessons from a Multi-Actor Design Project
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    Chapter 24 Design in a Post-pandemic Era
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    Chapter 25 Mediated Authorships: The Designer as the Instructor of Machines
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Title
Perspectives on Design and Digital Communication III
Published by
Springer International Publishing, August 2022
DOI 10.1007/978-3-031-06809-6
ISBNs
978-3-03-106808-9, 978-3-03-106809-6
Editors

Martins, Nuno, Brandão, Daniel, Paiva, Francisco

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