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Human Aspects of IT for the Aged Population. Design for Aging

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Cover of 'Human Aspects of IT for the Aged Population. Design for Aging'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Technologically Mature but with Limited Capabilities
  3. Altmetric Badge
    Chapter 2 Designing Poker Time: Older People as Fixpartners in a Co-design Process
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    Chapter 3 A Preliminary Exploration of Technology Necessities Among Elderly Living Alone
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    Chapter 4 Understanding the Critical Needs of Older People: An Aging Perspective
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    Chapter 5 Designing Tablet Computers for the Elderly A User-Centered Design Approach
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    Chapter 6 Lowering the Threshold: Reconnecting Elderly Users with Assistive Technology Through Tangible Interfaces
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    Chapter 7 Development of the Accessibility Evaluation Platform Beyond Digital Divide
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    Chapter 8 Scaffolding Digital Game Design Activities Grouping Older Adults, Younger Adults and Teens
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    Chapter 9 RERC TechSAge: Making a Difference to the Lives of Older Adults with Disability Through Design and Technology
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    Chapter 10 To Meet the Needs of Aging Users and the Prerequisites of Innovators in the Design Process
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    Chapter 11 HCI Challenges for Consumer-Based Aging in Place Technologies
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    Chapter 12 Towards Characteristics of Accessibility and Usability Issues for Older People - A Brazilian Case Study
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    Chapter 13 Board Games and Regulars’ Tables — Extending User Centred Design in the Mobia Project
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    Chapter 14 User Involvement in Design: The Four Models
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    Chapter 15 Risk and Benefit Perceptions: Resistance, Adoption and Uses of ICT Among the Italian Elderly
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    Chapter 16 A Tale of Two Divides: Technology Experiences Among Racially and Socioeconomically Diverse Older Adults
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    Chapter 17 The Role of Technology in Supporting Family Caregivers
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    Chapter 18 Acceptance of Cloud-Based Healthcare Services by Elderly Taiwanese People
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    Chapter 19 Over 60 and ICT: Exploring Factors that Affect Older Adults’ ICTs Usage
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    Chapter 20 The Role of Technology Self-efficiency on Technology Product Acceptance and Usage: A Study on Chinese Older People
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    Chapter 21 The Transformation of Reading Among the Ageing Population in the Digital Age
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    Chapter 22 Changing Patterns of ICT Use in Finland – The Senior Citizens’ Perspective
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    Chapter 23 Elders’ Perceptions on the Role of ICTs on Their Lives
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    Chapter 24 A Usability Research for Developing and Deploying Chronic Pain Relief Treatment Applications for Older Adults
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    Chapter 25 Understanding Age-Related Differences in Privacy-Safety Decisions: Acceptance of Crime Surveillance Technologies in Urban Environments
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    Chapter 26 Intentions to Use Smart Textiles in AAL Home Environments: Comparing Younger and Older Adults
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    Chapter 27 Interactive, Multi-device Visualization Supported by a Multimodal Interaction Framework: Proof of Concept
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    Chapter 28 The Gamification of Cognitive Training: Older Adults’ Perceptions of and Attitudes Toward Digital Game-Based Interventions
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    Chapter 29 Age-Differentiated Analysis of the Hand Proximity Effect by Means of Eye-Tracking
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    Chapter 30 Combinations of Modalities for the Words Learning Memory Test Implemented on Tablets for Seniors
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    Chapter 31 Exploring the Antecedents of Technostress and Compulsive Mobile Application Usage: Personality Perspectives
  33. Altmetric Badge
    Chapter 32 Impact of Website Complexity and Task Complexity on Older Adult’s Cognitive Workload on Mobile Devices
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    Chapter 33 Experiencing Computer Anxiety Later in Life: The Role of Stereotype Threat
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    Chapter 34 Control with Hand Gestures by Older Users: A Review
  36. Altmetric Badge
    Chapter 35 A Preliminary Study on How the Icon Composition and Background of Graphical Icons Affect Users’ Preference Levels
  37. Altmetric Badge
    Chapter 36 Tests of Cognitive Training as Archetypes in Elderly People
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    Chapter 37 Eye Movements on Assessing Perceptual Image Quality
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    Chapter 38 A Study of Human Behavior and Mental Workload Based on Neural Network
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    Chapter 39 Designing a Smart Watch Interface for a Notification and Communication System for Nursing Homes
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    Chapter 40 Tactile Interaction for Novice User
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    Chapter 41 Mobile Technology for Older Adults: Protector, Motivator or Threat?
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    Chapter 42 The Effect of Screen Size of Mobile Devices on Reading Efficiency
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    Chapter 43 Design of Smart Watch for Old People Based on the Benchmark of Consumers’ Kansei Intention
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    Chapter 44 A Study of the Factors Affecting the Usability of Smart Phone Screen Protectors for the Elderly
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    Chapter 45 Effect of Icon Amount and Visual Density on Usability of Smartwatches
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    Chapter 46 Generational Comparison of Simultaneous Internet Activities Using Smartphones and Computers
  48. Altmetric Badge
    Chapter 47 Using the Smartphone to Support Successful Aging: Technology Acceptance with Selective Optimization and Compensation Among Older Adults
Attention for Chapter 39: Designing a Smart Watch Interface for a Notification and Communication System for Nursing Homes
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (96th percentile)
  • High Attention Score compared to outputs of the same age and source (96th percentile)

Mentioned by

news
8 news outlets

Citations

dimensions_citation
7 Dimensions

Readers on

mendeley
41 Mendeley
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Chapter title
Designing a Smart Watch Interface for a Notification and Communication System for Nursing Homes
Chapter number 39
Book title
Human Aspects of IT for the Aged Population. Design for Aging
Published in
Lecture notes in computer science, January 2016
DOI 10.1007/978-3-319-39943-0_39
Book ISBNs
978-3-31-939942-3, 978-3-31-939943-0
Authors

Haneen Ali, Huiyang Li

Editors

Jia Zhou, Gavriel Salvendy

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 41 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 41 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 15%
Student > Bachelor 4 10%
Researcher 3 7%
Student > Ph. D. Student 3 7%
Professor 2 5%
Other 4 10%
Unknown 19 46%
Readers by discipline Count As %
Engineering 8 20%
Computer Science 5 12%
Nursing and Health Professions 4 10%
Business, Management and Accounting 1 2%
Medicine and Dentistry 1 2%
Other 1 2%
Unknown 21 51%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 58. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 02 August 2016.
All research outputs
#618,172
of 22,880,230 outputs
Outputs from Lecture notes in computer science
#60
of 8,130 outputs
Outputs of similar age
#11,953
of 393,712 outputs
Outputs of similar age from Lecture notes in computer science
#18
of 581 outputs
Altmetric has tracked 22,880,230 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 97th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 8,130 research outputs from this source. They receive a mean Attention Score of 5.0. This one has done particularly well, scoring higher than 99% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 393,712 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 96% of its contemporaries.
We're also able to compare this research output to 581 others from the same source and published within six weeks on either side of this one. This one has done particularly well, scoring higher than 96% of its contemporaries.