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Mendeley readers
Chapter title |
Gamification and Social Dynamics: Insights from a Corporate Cycling Campaign
|
---|---|
Chapter number | 45 |
Book title |
Distributed, Ambient and Pervasive Interactions
|
Published in |
Lecture notes in computer science, June 2016
|
DOI | 10.1007/978-3-319-39862-4_45 |
Book ISBNs |
978-3-31-939861-7, 978-3-31-939862-4
|
Authors |
Matthias Wunsch, Agnis Stibe, Alexandra Millonig, Stefan Seer, Ryan C C Chin, Katja Schechtner |
Editors |
Norbert Streitz, Panos Markopoulos |
Mendeley readers
The data shown below were compiled from readership statistics for 69 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 1% |
Unknown | 68 | 99% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 17 | 25% |
Student > Master | 10 | 14% |
Student > Doctoral Student | 7 | 10% |
Student > Bachelor | 6 | 9% |
Researcher | 5 | 7% |
Other | 12 | 17% |
Unknown | 12 | 17% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 10 | 14% |
Social Sciences | 8 | 12% |
Psychology | 7 | 10% |
Engineering | 6 | 9% |
Business, Management and Accounting | 5 | 7% |
Other | 16 | 23% |
Unknown | 17 | 25% |