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Mendeley readers
Chapter title |
Video Games, Technology, and Sport: The Future Is Interactive, Immersive, and Adaptive
|
---|---|
Chapter number | 16 |
Book title |
21st Century Sports
|
Published by |
Springer, Cham, September 2020
|
DOI | 10.1007/978-3-030-50801-2_16 |
Book ISBNs |
978-3-03-050800-5, 978-3-03-050801-2
|
Authors |
Johanna Pirker, Pirker, Johanna |
Mendeley readers
The data shown below were compiled from readership statistics for 28 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 28 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 18% |
Lecturer | 2 | 7% |
Other | 2 | 7% |
Student > Master | 2 | 7% |
Professor | 1 | 4% |
Other | 3 | 11% |
Unknown | 13 | 46% |
Readers by discipline | Count | As % |
---|---|---|
Sports and Recreations | 3 | 11% |
Engineering | 3 | 11% |
Business, Management and Accounting | 2 | 7% |
Design | 2 | 7% |
Computer Science | 2 | 7% |
Other | 2 | 7% |
Unknown | 14 | 50% |