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X Demographics
Mendeley readers
Title |
Virtual, Augmented Reality and Serious Games for Healthcare 1
|
---|---|
Published by |
Springer-Verlag Berlin Heidelberg, January 2014
|
DOI | 10.1007/978-3-642-54816-1 |
ISBNs |
978-3-64-254815-4, 978-3-64-254816-1
|
Editors |
Minhua Ma, Lakhmi C. Jain, Paul Anderson |
X Demographics
The data shown below were collected from the profiles of 13 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 3 | 23% |
United States | 3 | 23% |
Australia | 1 | 8% |
Austria | 1 | 8% |
India | 1 | 8% |
Spain | 1 | 8% |
Italy | 1 | 8% |
Unknown | 2 | 15% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 10 | 77% |
Scientists | 2 | 15% |
Practitioners (doctors, other healthcare professionals) | 1 | 8% |
Mendeley readers
The data shown below were compiled from readership statistics for 60 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 60 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 12 | 20% |
Researcher | 6 | 10% |
Other | 5 | 8% |
Student > Ph. D. Student | 4 | 7% |
Professor | 3 | 5% |
Other | 9 | 15% |
Unknown | 21 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 9 | 15% |
Medicine and Dentistry | 7 | 12% |
Engineering | 5 | 8% |
Psychology | 5 | 8% |
Social Sciences | 4 | 7% |
Other | 10 | 17% |
Unknown | 20 | 33% |