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X Demographics
Mendeley readers
Chapter title |
Video Games and Their Correlation to Empathy
|
---|---|
Chapter number | 16 |
Book title |
The Impact of the 4th Industrial Revolution on Engineering Education
|
Published by |
Springer, Cham, September 2019
|
DOI | 10.1007/978-3-030-40274-7_16 |
Book ISBNs |
978-3-03-040273-0, 978-3-03-040274-7
|
Authors |
Ossy Dwi Endah Wulansari, Johanna Pirker, Johannes Kopf, Christian Guetl, Wulansari, Ossy Dwi Endah, Pirker, Johanna, Kopf, Johannes, Guetl, Christian |
X Demographics
The data shown below were collected from the profiles of 4 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 25% |
Singapore | 1 | 25% |
Italy | 1 | 25% |
Unknown | 1 | 25% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 50% |
Scientists | 1 | 25% |
Science communicators (journalists, bloggers, editors) | 1 | 25% |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 34 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Other | 3 | 9% |
Student > Master | 3 | 9% |
Researcher | 3 | 9% |
Student > Ph. D. Student | 3 | 9% |
Lecturer | 2 | 6% |
Other | 6 | 18% |
Unknown | 14 | 41% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 7 | 21% |
Computer Science | 5 | 15% |
Design | 2 | 6% |
Social Sciences | 2 | 6% |
Arts and Humanities | 1 | 3% |
Other | 1 | 3% |
Unknown | 16 | 47% |