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Mendeley readers
Chapter title |
Gamification as a Tool for Supporting Artificial Intelligence Development – State of Art
|
---|---|
Chapter number | 24 |
Book title |
Applied Technologies
|
Published by |
Springer, Cham, March 2020
|
DOI | 10.1007/978-3-030-42517-3_24 |
Book ISBNs |
978-3-03-042516-6, 978-3-03-042517-3
|
Authors |
Zornitsa Yordanova, Yordanova, Zornitsa |
Mendeley readers
The data shown below were compiled from readership statistics for 39 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 39 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 4 | 10% |
Student > Ph. D. Student | 4 | 10% |
Student > Master | 4 | 10% |
Researcher | 3 | 8% |
Other | 2 | 5% |
Other | 8 | 21% |
Unknown | 14 | 36% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 8 | 21% |
Arts and Humanities | 3 | 8% |
Social Sciences | 3 | 8% |
Business, Management and Accounting | 3 | 8% |
Mathematics | 1 | 3% |
Other | 6 | 15% |
Unknown | 15 | 38% |