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Mendeley readers
Chapter title |
Perception and Manipulation of Game Control
|
---|---|
Chapter number | 7 |
Book title |
Intelligent Technologies for Interactive Entertainment
|
Published by |
Springer International Publishing, January 2014
|
DOI | 10.1007/978-3-319-08189-2_7 |
Book ISBNs |
978-3-31-908188-5, 978-3-31-908189-2
|
Authors |
Danny Plass-Oude Bos, Bram van de Laar, Boris Reuderink, Mannes Poel, Anton Nijholt |
Editors |
Dennis Reidsma, Insook Choi, Robin Bargar |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 7% |
Mexico | 1 | 7% |
Brazil | 1 | 7% |
Unknown | 11 | 79% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 3 | 21% |
Researcher | 2 | 14% |
Professor | 2 | 14% |
Student > Doctoral Student | 1 | 7% |
Student > Master | 1 | 7% |
Other | 1 | 7% |
Unknown | 4 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 50% |
Neuroscience | 1 | 7% |
Engineering | 1 | 7% |
Unknown | 5 | 36% |