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Social Simulation for a Digital Society

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Table of Contents

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    Book Overview
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    Chapter 1 Social Simulation for a Digital Society: Introduction
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    Chapter 2 Ontological Politics in a World of Political Ontologies: More Realistic (Human) Agents for the Anthropocene ?
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    Chapter 3 The Art of Iterating: Update-Strategies in Agent-Based Simulation
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    Chapter 4 Using Parallel Computing to Improve the Scalability of Models with BDI Agents
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    Chapter 5 Information Diffusion as a Mechanism for Natural Evolution of Social Networks
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    Chapter 6 Remarks on the Convergence of Opinion Formation in the Presence of Self-Interest and Conformity
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    Chapter 7 Inequality: Driver or Inhibitor of Collective Action?
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    Chapter 8 The Venezuelan System of Potato Production: A Simulation Model to Understand Roots of Deficiencies
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    Chapter 9 Governance of Transitions. A Simulation Experiment on Urban Transportation
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    Chapter 10 Evaluating the Impact of an Integrated Urban Design of Transport Infrastructure and Public Space on Human Behavior and Environmental Quality: A Case Study in Beijing
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    Chapter 11 Prescription for Urban Sprawl. Street Activeness Changes the City
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    Chapter 12 The Greater Dublin Region, Ireland: Experiences in Applying Urban Modelling in Regional Planning and Engaging Between Scientists and Stakeholders
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    Chapter 13 Synthesising the Geography of Opportunity in Rural Irish Primary Schools
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    Chapter 14 Modelling Collaborative Knowledge Creation Processes: An Empirical Application to the Semiconductor Industry
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Title
Social Simulation for a Digital Society
Published by
Springer International Publishing, January 2020
DOI 10.1007/978-3-030-30298-6
ISBNs
978-3-03-030297-9, 978-3-03-030298-6
Editors

Payne, Diane, Elkink, Johan A., Friel, Nial, Grund, Thomas U., Hochstrasser, Tamara, Lucas, Pablo, Ottewill, Adrian

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