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X Demographics
Mendeley readers
Chapter title |
Video Games and Learning
|
---|---|
Chapter number | 1 |
Book title |
Graduate Skills and Game-Based Learning
|
Published by |
Palgrave Macmillan, Cham, September 2019
|
DOI | 10.1007/978-3-030-27786-4_1 |
Book ISBNs |
978-3-03-027785-7, 978-3-03-027786-4
|
Authors |
Matthew Barr |
X Demographics
The data shown below were collected from the profiles of 5 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 2 | 40% |
Unknown | 3 | 60% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 4 | 80% |
Science communicators (journalists, bloggers, editors) | 1 | 20% |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 34 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 10 | 29% |
Student > Bachelor | 5 | 15% |
Professor | 2 | 6% |
Student > Ph. D. Student | 2 | 6% |
Lecturer | 1 | 3% |
Other | 2 | 6% |
Unknown | 12 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 15% |
Social Sciences | 5 | 15% |
Business, Management and Accounting | 2 | 6% |
Design | 2 | 6% |
Psychology | 2 | 6% |
Other | 4 | 12% |
Unknown | 14 | 41% |