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Mendeley readers
Chapter title |
Gameful Design Heuristics: A Gamification Inspection Tool
|
---|---|
Chapter number | 16 |
Book title |
Human-Computer Interaction. Perspectives on Design
|
Published by |
Springer, Cham, July 2019
|
DOI | 10.1007/978-3-030-22646-6_16 |
Book ISBNs |
978-3-03-022645-9, 978-3-03-022646-6
|
Authors |
Gustavo F. Tondello, Dennis L. Kappen, Marim Ganaba, Lennart E. Nacke, Tondello, Gustavo F., Kappen, Dennis L., Ganaba, Marim, Nacke, Lennart E. |
Mendeley readers
The data shown below were compiled from readership statistics for 78 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 78 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 20 | 26% |
Student > Master | 10 | 13% |
Student > Bachelor | 7 | 9% |
Researcher | 7 | 9% |
Lecturer | 5 | 6% |
Other | 11 | 14% |
Unknown | 18 | 23% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 23 | 29% |
Social Sciences | 6 | 8% |
Design | 6 | 8% |
Arts and Humanities | 5 | 6% |
Psychology | 4 | 5% |
Other | 6 | 8% |
Unknown | 28 | 36% |