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Design, User Experience, and Usability. User Experience in Advanced Technological Environments

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Cover of 'Design, User Experience, and Usability. User Experience in Advanced Technological Environments'

Table of Contents

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    Book Overview
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    Chapter 1 Interacting with Intelligent Digital Twins
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    Chapter 2 Making Packaging Waste Sorting More Intuitive in Fast Food Restaurant
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    Chapter 3 The Research on Quantificational Method of Chromatic-Light Emotion in Automotive Interior Lighting
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    Chapter 4 An Evaluation Method of the Influence of Icon Shape Complexity on Visual Search Based on Eye Tracking
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    Chapter 5 Three-Dimensional Representation in Visual Communication of Science
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    Chapter 6 Mobile Web Design: The Effect of Education on the Influence of Classical and Expressive Aesthetics on Perceived Credibility
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    Chapter 7 Water Cartography
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    Chapter 8 Search-Efficacy of Modern Icons Varying in Appeal and Visual Complexity
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    Chapter 9 Examining the Influence of Visual Stimuli and Personal Characteristics on Users’ Willingness-to-Wait Time and Waiting Patterns
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    Chapter 10 User-Centered Gestures for Mobile Phones: Exploring a Method to Evaluate User Gestures for UX Designers
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    Chapter 11 Affective Haptics Research and Interaction Design
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    Chapter 12 Exploration of Ideal Interaction Scheme on Smart TV: Based on User Experience Research of Far-Field Speech and Mid-air Gesture Interaction
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    Chapter 13 How the Cognitive Styles Affect the Immersive Experience: A Study of Video-Watching Experience in VR
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    Chapter 14 Device Transition: Understanding Usability Issues in Shifting a Device During a Task
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    Chapter 15 Head and Shoulders Gestures: Exploring User-Defined Gestures with Upper Body
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    Chapter 16 The Vision of Human-Computer Interactive Game Platform for the Future of Brain Development and Interaction
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    Chapter 17 Research on Multiple Tactile Induction of Human-Computer Interaction
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    Chapter 18 Study on the Morphological Sensitivity of Children’s Companion Robot
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    Chapter 19 Research on Active Interaction Design for Smart Speakers Agent of Home Service Robot
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    Chapter 20 Research on Robot Interaction Design Based on Embodied and Disembodied Interaction Grammars
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    Chapter 21 Investigating the Relationship Between Connection, Agency and Autonomy for Controlling a Robot Arm for Remote Social Physical Interaction
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    Chapter 22 ARena: Improving the Construction Process of Line-Follower Robot Arenas Through Projection Mapping
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    Chapter 23 Stepped Warm-Up–The Progressive Interaction Approach for Human-Robot Interaction in Public
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    Chapter 24 Computational Evolutionary Art: Artificial Life and Effective Complexity
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    Chapter 25 Design and Development of a Standard Interface Component to Highlight Automated AI Recommendations in the Conta Azul Software
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    Chapter 26 Usability in the Development of a Project Management Software Reinforced with Machine Learning
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    Chapter 27 Modeling People-AI Interaction: A Case Discussion with Using an Interaction Design Language
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    Chapter 28 Towards Explainable AI Using Similarity: An Analogues Visualization System
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    Chapter 29 Artificial Intelligence Augments Design Creativity: A Typeface Family Design Experiment
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    Chapter 30 Multimedia Exhibition Design: Exploring Intersections Among Storytelling, Usability and User Experience on an Interactive Large Wall Screen
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    Chapter 31 Interactive Storytelling in V.R.: Coming Soon?
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    Chapter 32 Do Smart Speakers Respond to Their Errors Properly? A Study on Human-Computer Dialogue Strategy
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    Chapter 33 Storytelling Research of Virtual Image Based on User Experience
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    Chapter 34 Narrative Controllability in Visual Reality Interactive Film
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    Chapter 35 Study on Visual Guidance on Scene Art Design of Immersive Video
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    Chapter 36 The Application of Visual Image and Interactive Storytelling to Stage Performance
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    Chapter 37 Exploration of the Interactive Narrative Modes and Application Form of AR Animations
Overall attention for this book and its chapters
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Title
Design, User Experience, and Usability. User Experience in Advanced Technological Environments
Published by
Springer International Publishing, September 2019
DOI 10.1007/978-3-030-23541-3
ISBNs
978-3-03-023540-6, 978-3-03-023541-3
Editors

Marcus, Aaron, Wang, Wentao

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 14 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 4 29%
Student > Master 4 29%
Student > Postgraduate 2 14%
Student > Doctoral Student 1 7%
Student > Bachelor 1 7%
Other 3 21%
Readers by discipline Count As %
Computer Science 7 50%
Psychology 2 14%
Design 2 14%
Agricultural and Biological Sciences 1 7%
Engineering 1 7%
Other 1 7%