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Mathematical and Computer Programming Techniques for Computer Graphics
Overview of attention for book
Table of Contents
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Book Overview
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Chapter 1
Set Theory Survival Kit
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Chapter 2
Vector Algebra Survival Kit
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Chapter 3
Matrix Algebra Survival Kit
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Chapter 4
Vector Spaces or Linear Spaces
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Chapter 5
Two-Dimensional Transformations
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Chapter 6
Two-Dimensional Clipping
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Chapter 7
Three-Dimensional Transformations
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Chapter 8
Viewing and Projection Transformations
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Chapter 9
3D Rendering
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Chapter 10
Physically Based Lighting and Shading Models and Rendering Algorithms
Overall attention for this book and its chapters
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Mentioned by
syllabi
3
institutions with syllabi
wikipedia
4
Wikipedia pages
Citations
dimensions_citation
15
Dimensions
Readers on
mendeley
26
Mendeley
Book overview
1. Set Theory Survival Kit
2. Vector Algebra Survival Kit
3. Matrix Algebra Survival Kit
4. Vector Spaces or Linear Spaces
5. Two-Dimensional Transformations
6. Two-Dimensional Clipping
7. Three-Dimensional Transformations
8. Viewing and Projection Transformations
9. 3D Rendering
10. Physically Based Lighting and Shading Models and Rendering Algorithms
Summary
Syllabi
Wikipedia
Dimensions citations
This data is correct as of December 2015 - for more up to date information, please visit
https://opensyllabus.org/
So far, Altmetric has seen this research output assigned in
9
syllabi from
3
institutions on Open Syllabus Project.
Institution
Syllabi count
Course subject areas covered
Bournemouth University
2
Unknown
Coventry University
1
Unknown
Unknown
6
Business, Area and Ethnic Studies, Engineering, Religious Studies, Architecture, Agriculture