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X Demographics
Mendeley readers
Title |
Matrix Transforms for Computer Games and Animation
|
---|---|
Published by |
Springer-Verlag London, January 2012
|
DOI | 10.1007/978-1-4471-4321-5 |
ISBNs |
978-1-4471-4320-8, 978-1-4471-4321-5
|
Authors |
Vince, John, John Vince |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Science communicators (journalists, bloggers, editors) | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 21 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Canada | 1 | 5% |
Unknown | 20 | 95% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 9 | 43% |
Researcher | 3 | 14% |
Student > Bachelor | 2 | 10% |
Student > Postgraduate | 2 | 10% |
Student > Master | 2 | 10% |
Other | 1 | 5% |
Unknown | 2 | 10% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 7 | 33% |
Computer Science | 6 | 29% |
Arts and Humanities | 1 | 5% |
Environmental Science | 1 | 5% |
Business, Management and Accounting | 1 | 5% |
Other | 2 | 10% |
Unknown | 3 | 14% |