Didactics of Smart Pedagogy
Springer International Publishing
Chapter title |
Developing Smart Learning Environments Using Gamification Techniques and Video Game Technologies
|
---|---|
Chapter number | 15 |
Book title |
Didactics of Smart Pedagogy
|
Published by |
Springer, Cham, January 2019
|
DOI | 10.1007/978-3-030-01551-0_15 |
Book ISBNs |
978-3-03-001550-3, 978-3-03-001551-0
|
Authors |
Ioannis Deliyannis, Polyxeni Kaimara, Deliyannis, Ioannis, Kaimara, Polyxeni |
Country | Count | As % |
---|---|---|
Unknown | 80 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 9 | 11% |
Lecturer | 7 | 9% |
Researcher | 6 | 8% |
Student > Master | 5 | 6% |
Other | 4 | 5% |
Other | 10 | 13% |
Unknown | 39 | 49% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 11 | 14% |
Social Sciences | 6 | 8% |
Psychology | 5 | 6% |
Arts and Humanities | 4 | 5% |
Design | 3 | 4% |
Other | 11 | 14% |
Unknown | 40 | 50% |