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Mendeley readers
Chapter title |
c3d.io: Enabling STEAM (Science, Technology, Engineering, Arts, Mathematics) Education with Virtual Reality
|
---|---|
Chapter number | 104 |
Book title |
Intelligent Computing
|
Published by |
Springer, Cham, November 2018
|
DOI | 10.1007/978-3-030-01177-2_104 |
Book ISBNs |
978-3-03-001176-5, 978-3-03-001177-2
|
Authors |
Jason Madar, Madar, Jason |
Mendeley readers
The data shown below were compiled from readership statistics for 31 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 31 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 4 | 13% |
Student > Master | 3 | 10% |
Other | 2 | 6% |
Student > Doctoral Student | 2 | 6% |
Student > Bachelor | 2 | 6% |
Other | 4 | 13% |
Unknown | 14 | 45% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 5 | 16% |
Computer Science | 4 | 13% |
Mathematics | 2 | 6% |
Energy | 2 | 6% |
Psychology | 1 | 3% |
Other | 2 | 6% |
Unknown | 15 | 48% |