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Multithreaded Computer Architecture

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Cover of 'Multithreaded Computer Architecture'

Table of Contents

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    Book Overview
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    Chapter 1 Multithreaded Architectures: Principles, Projects, and Issues
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    Chapter 2 Architectural and Implementation Issues for Multithreading (Panel Discussion)
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    Chapter 3 Issues in the Design and Implementation of Instruction Processors for Multicomputers (Position Statement)
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    Chapter 4 Programming, Compilation, and Resource-Management Issues for Multithreading (Panel Discussion)
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    Chapter 5 Programming, Compilation and Resource Management Issues for Multithreading (Position Statement)
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    Chapter 6 Multithreading: Fundamental Limits, Potential Gains, and Alternatives
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    Chapter 7 Low-Cost Support for Fine-Grain Synchronization in Multiprocessors
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    Chapter 8 Architectural and Implementation Tradeoffs in the Design of Multiple-Context Processors
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    Chapter 9 Named State and Efficient Context Switching
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    Chapter 10 Ideas for the Design of Multithreaded Pipelines
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    Chapter 11 Integrated Support for Heterogeneous Parallelism
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    Chapter 12 An Architecture for Generalized Synchronization and Fast Switching
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    Chapter 13 Concurrent Execution of Heterogeneous Threads in the Super-Actor Machine
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    Chapter 14 Analysis of Multithreaded Microprocessors Under Multiprogramming
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    Chapter 15 Exploiting Locality in Hybrid Dataflow Programs
Attention for Chapter 14: Analysis of Multithreaded Microprocessors Under Multiprogramming
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Chapter title
Analysis of Multithreaded Microprocessors Under Multiprogramming
Chapter number 14
Book title
Multithreaded Computer Architecture: A Summary of the State of the ART
Published by
Springer, Boston, MA, January 1994
DOI 10.1007/978-1-4615-2698-8_14
Book ISBNs
978-1-4613-6161-9, 978-1-4615-2698-8
Authors

David Culler, Michial Gunter, James Lee