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Mendeley readers
Chapter title |
Improving Adaptive Gameplay in Serious Games Through Interactive Deep Reinforcement Learning
|
---|---|
Chapter number | 19 |
Book title |
Cognitive Infocommunications, Theory and Applications
|
Published by |
Springer, Cham, August 2018
|
DOI | 10.1007/978-3-319-95996-2_19 |
Book ISBNs |
978-3-31-995995-5, 978-3-31-995996-2
|
Authors |
Aline Dobrovsky, Uwe M. Borghoff, Marko Hofmann, Dobrovsky, Aline, Borghoff, Uwe M., Hofmann, Marko |
Mendeley readers
The data shown below were compiled from readership statistics for 32 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 32 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 19% |
Student > Doctoral Student | 4 | 13% |
Student > Bachelor | 3 | 9% |
Researcher | 3 | 9% |
Student > Master | 1 | 3% |
Other | 1 | 3% |
Unknown | 14 | 44% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 11 | 34% |
Psychology | 3 | 9% |
Arts and Humanities | 2 | 6% |
Business, Management and Accounting | 1 | 3% |
Engineering | 1 | 3% |
Other | 0 | 0% |
Unknown | 14 | 44% |