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Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions

Overview of attention for book
Attention for Chapter 11: Using Ontology and Gamification to Improve Students’ Participation and Motivation in CSCL
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Citations

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Readers on

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91 Mendeley
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Chapter title
Using Ontology and Gamification to Improve Students’ Participation and Motivation in CSCL
Chapter number 11
Book title
Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions
Published by
Springer, Cham, March 2017
DOI 10.1007/978-3-319-97934-2_11
Book ISBNs
978-3-31-997933-5, 978-3-31-997934-2
Authors

Geiser Chalco Challco, Riichiro Mizoguchi, Seiji Isotani, Challco, Geiser Chalco, Mizoguchi, Riichiro, Isotani, Seiji

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 91 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 91 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 11 12%
Student > Ph. D. Student 9 10%
Researcher 5 5%
Professor > Associate Professor 5 5%
Student > Bachelor 3 3%
Other 9 10%
Unknown 49 54%
Readers by discipline Count As %
Computer Science 14 15%
Social Sciences 8 9%
Psychology 6 7%
Business, Management and Accounting 3 3%
Engineering 3 3%
Other 6 7%
Unknown 51 56%