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Mendeley readers
Chapter title |
The Impact of Gamification in Social Live Streaming Services
|
---|---|
Chapter number | 7 |
Book title |
Social Computing and Social Media. Technologies and Analytics
|
Published by |
Springer, Cham, July 2018
|
DOI | 10.1007/978-3-319-91485-5_7 |
Book ISBNs |
978-3-31-991484-8, 978-3-31-991485-5
|
Authors |
Katrin Scheibe |
Mendeley readers
The data shown below were compiled from readership statistics for 45 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 45 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 18% |
Student > Master | 6 | 13% |
Student > Bachelor | 3 | 7% |
Lecturer | 3 | 7% |
Researcher | 2 | 4% |
Other | 5 | 11% |
Unknown | 18 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 8 | 18% |
Computer Science | 4 | 9% |
Business, Management and Accounting | 3 | 7% |
Economics, Econometrics and Finance | 2 | 4% |
Psychology | 2 | 4% |
Other | 8 | 18% |
Unknown | 18 | 40% |