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Mendeley readers
Chapter title |
Game Programming
|
---|---|
Chapter number | 15 |
Book title |
Practical Artificial Intelligence
|
Published by |
Apress, Berkeley, CA, January 2018
|
DOI | 10.1007/978-1-4842-3357-3_15 |
Book ISBNs |
978-1-4842-3356-6, 978-1-4842-3357-3
|
Authors |
Arnaldo Pérez Castaño, Pérez Castaño, Arnaldo |
Mendeley readers
The data shown below were compiled from readership statistics for 175 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 5 | 3% |
Brazil | 2 | 1% |
Italy | 2 | 1% |
Netherlands | 1 | <1% |
Malaysia | 1 | <1% |
Korea, Republic of | 1 | <1% |
Australia | 1 | <1% |
Portugal | 1 | <1% |
Finland | 1 | <1% |
Other | 7 | 4% |
Unknown | 153 | 87% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 35 | 20% |
Student > Ph. D. Student | 26 | 15% |
Researcher | 25 | 14% |
Other | 23 | 13% |
Student > Master | 18 | 10% |
Other | 39 | 22% |
Unknown | 9 | 5% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 84 | 48% |
Engineering | 32 | 18% |
Social Sciences | 7 | 4% |
Arts and Humanities | 7 | 4% |
Physics and Astronomy | 5 | 3% |
Other | 26 | 15% |
Unknown | 14 | 8% |