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Mendeley readers
Chapter title |
Immersive Video Conferencing Architecture Using Game Engine Technology
|
---|---|
Chapter number | 48 |
Book title |
Advances in Multimedia Modeling
|
Published by |
Springer Berlin Heidelberg, January 2011
|
DOI | 10.1007/978-3-642-17829-0_48 |
Book ISBNs |
978-3-64-217828-3, 978-3-64-217829-0
|
Authors |
Poppe, Chris, Hollemeersch, Charles-Frederik, De Bruyne, Sarah, Lambert, Peter, Van de Walle, Rik, Chris Poppe, Charles-Frederik Hollemeersch, Sarah De Bruyne, Peter Lambert, Rik Van de Walle, Bruyne, Sarah De, Walle, Rik Van de |
Editors |
Kuo-Tien Lee, Wen-Hsiang Tsai, Hong-Yuan Mark Liao, Tsuhan Chen, Jun-Wei Hsieh, Chien-Cheng Tseng |
Mendeley readers
The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
New Zealand | 1 | 14% |
Unknown | 6 | 86% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 29% |
Student > Doctoral Student | 1 | 14% |
Student > Ph. D. Student | 1 | 14% |
Unknown | 3 | 43% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 57% |
Engineering | 1 | 14% |
Unknown | 2 | 29% |