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Mendeley readers
Chapter title |
Turning the Classic Snake Mobile Game into a Location–Based Exergame that Encourages Walking
|
---|---|
Chapter number | 4 |
Book title |
Persuasive Technology. Design for Health and Safety
|
Published by |
Springer, Berlin, Heidelberg, June 2012
|
DOI | 10.1007/978-3-642-31037-9_4 |
Book ISBNs |
978-3-64-231036-2, 978-3-64-231037-9
|
Authors |
Luca Chittaro, Riccardo Sioni, Chittaro, Luca, Sioni, Riccardo |
Mendeley readers
The data shown below were compiled from readership statistics for 91 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 2 | 2% |
Germany | 1 | 1% |
Hong Kong | 1 | 1% |
Italy | 1 | 1% |
Australia | 1 | 1% |
United States | 1 | 1% |
Unknown | 84 | 92% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 23 | 25% |
Student > Ph. D. Student | 20 | 22% |
Researcher | 12 | 13% |
Student > Bachelor | 8 | 9% |
Unspecified | 6 | 7% |
Other | 14 | 15% |
Unknown | 8 | 9% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 52 | 57% |
Unspecified | 6 | 7% |
Design | 6 | 7% |
Engineering | 4 | 4% |
Sports and Recreations | 3 | 3% |
Other | 11 | 12% |
Unknown | 9 | 10% |