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Computer-Generated Images

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Cover of 'Computer-Generated Images'

Table of Contents

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    Book Overview
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    Chapter 1 Image Synthesis
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    Chapter 2 A Theoretical and Empirical Analysis of Coherent Ray-Tracing
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    Chapter 3 High Level Descriptions for 3D Stochastic Models
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    Chapter 4 Frame Buffer Algorithms for Stochastic Models
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    Chapter 5 Animating Lights and Shadows
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    Chapter 6 An Analysis and Algorithm for Filling Propagation
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    Chapter 7 Non-Rigid Body Motion
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    Chapter 8 Selection of Segment Similarity Measures for Hierarchical Picture Segmentation
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    Chapter 9 Computer Analysis of Cardiac Wall Motion Asynchrony
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    Chapter 10 Multi-Robot Assembly of IC’s
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    Chapter 11 A Computerized System for Spot Detection and Analysis of Two-Dimensional Electrophoresis Images
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    Chapter 12 Hologram-Like Transmission of Pictures
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    Chapter 13 CSG and Ray Tracing Using Functional Primitives
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    Chapter 14 Geometric Continuity with Interpolating Bézier Curves
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    Chapter 15 An Intuitive Approach to Geometric Continuity for Parametric Curves and Surfaces
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    Chapter 16 Octree Data Structures and Creation by Stacking
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    Chapter 17 ANIMENGINE
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    Chapter 18 Dynamics for Animation of Characters with Deformable Surfaces
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    Chapter 19 Using Dynamic Analysis to Animate Articulated Bodies such as Humans and Robots
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    Chapter 20 Towards an Integrated View of 3-D Computer Animation
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    Chapter 21 Controlling Evolution and Motion Using the CINEMIRA-2 Animation Sublanguage
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    Chapter 22 Computer Animation in Distance Teaching
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    Chapter 23 The Interactive Planning Work Station
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    Chapter 24 The Higgens UIMS and its Efficient Implementation of Undo
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    Chapter 25 Graphics Interaction in Databases
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    Chapter 26 Interface Abstractions for an naplps Page Creation System
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    Chapter 27 Colour Coding Scales and Computer Graphics
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    Chapter 28 An Innovative User Interface for Microcomputer-Based Computer-Aided Design
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    Chapter 29 A Geometric Modeller for Turbomachinery Applications
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    Chapter 30 Low Cost Geometric Modelling System for CAM
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    Chapter 31 The CADME Approach to the Interface of Solid Modellers
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    Chapter 32 Generative Design in Architecture Using an Expert System
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    Chapter 33 Knowledge Engineering Application in Image Processing
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    Chapter 34 Heuristic Rules for Visualization
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    Chapter 35 Computer Graphics for Multivariate Data
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    Chapter 36 A Graphics Interface for Interactive Simulation of Packet-Switched Networks
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    Chapter 37 Design and Implementation of an Interactive Route Editor
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    Chapter 38 Business Graphics and the Stakeholder Approach
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    Chapter 39 An Integrated System for Printing and Publishing Applications
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    Chapter 40 Project Management Using Graphics
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    Chapter 41 How Map Designers can Represent their Ideas in Thematic Maps
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    Chapter 42 Challenges in the Application of Graphics Technology to the Management of Geographic Information
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    Chapter 43 An Image Management Kernel for the Design of Relational and Pictorial Data Bases
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    Chapter 44 The Scientific and Technical Issues in Integrating Remotely Sensed Imagery with Geocoded Data Bases
Overall attention for this book and its chapters
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Title
Computer-Generated Images
Published by
Springer Japan, December 2012
DOI 10.1007/978-4-431-68033-8
ISBNs
978-4-43-168035-2, 978-4-43-168033-8
Editors

Magnenat-Thalmann, Nadia, Thalmann, Daniel

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 1 100%
Readers by discipline Count As %
Engineering 1 100%