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Chapter title |
A Revolutionary Gaming Platform: Games for Everyone, Anytime, Anywhere
|
---|---|
Chapter number | 1 |
Book title |
Beginning iPhone Games Development
|
Published by |
Apress, January 2010
|
DOI | 10.1007/978-1-4302-2600-0_1 |
Book ISBNs |
978-1-4302-2599-7, 978-1-4302-2600-0
|