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Advanced Computer Graphics

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Cover of 'Advanced Computer Graphics'

Table of Contents

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    Book Overview
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    Chapter 1 Localized Surface Interpolation Method for Irregular Meshes
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    Chapter 2 Environment for Fast Elaboration of Constructive Solid Geometry
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    Chapter 3 Interactive Solid Modeling in HutDesign
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    Chapter 4 Polygonal Subdivision of Parametric Surfaces
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    Chapter 5 Algorithms for Automatic Mould Division Design
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    Chapter 6 Geometry in Prolog
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    Chapter 7 On the Boundary of Digital Straight Line Segments
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    Chapter 8 Soft Objects
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    Chapter 9 The Simulation of Natural Features Using Cone Tracing
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    Chapter 10 Shadows for Bump-Mapped Surfaces
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    Chapter 11 Interaction with IBS
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    Chapter 12 GEO
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    Chapter 13 A Pixelated Design Medium
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    Chapter 14 A New Graphics User Interface for Accessing a Database
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    Chapter 15 Solid Modeler with Assembly Representation Tables
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    Chapter 16 Visual Business Graphics Query Interface
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    Chapter 17 The Geo-Graph Simulation System
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    Chapter 18 Integrating Key-Frame Animation and Algorithmic Animation of Articulated Bodies
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    Chapter 19 Molecular Shape Embedding in a Grid Stage Modelling and Animation
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    Chapter 20 Dynamic Display of Heart Potential Images with Parallel Processing
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    Chapter 21 The Single Array Approach to Engineering and Maintenance of CAD Software
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    Chapter 22 The Integration of Computer Graphics and Image Processing Techniques for the Display and Manipulation of Geophysical Data
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    Chapter 23 Applications of the 4×4 Determinant Method and the TRIANGLE PROCESSOR to Various Interference Problems
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    Chapter 24 On Design of a Robot with Three Legs by Computer Graphics
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    Chapter 25 High Performance CAD System with Full Automatic Dimensioning and Multi-Modeling Features Based on Engineering Workstation
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    Chapter 26 VIRGO
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    Chapter 27 Efficient Algorithms for Validating VLSI Design Database
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    Chapter 28 Format-Independent CAD Software for VLSI Mask Data Preparation
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    Chapter 29 NISC: Non-Iterative Silicon Compiler
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    Chapter 30 Computer Animation around the World
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    Chapter 31 Business Computer Graphics
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    Chapter 32 Computer Graphics for Office Automation
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    Chapter 33 The Influence of CADD on Teaching Traditional Descriptive Geometry and Orthographic Projection
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    Chapter 34 Trends in Microcomputer-Based CAD in the USA
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