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Advanced Computer Graphics

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Cover of 'Advanced Computer Graphics'

Table of Contents

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    Book Overview
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    Chapter 1 The Lessons of the “60’s”
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    Chapter 2 Fundamental Problems Facing the Growth of Man Computer Graphics
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    Chapter 3 Aspects of Interactive Graphic Systems
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    Chapter 4 Some Comments on Supporting Multiple Interactive Graphic Consoles in a Productive Environment
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    Chapter 5 Digital Television a Low Cost Approach to Multi Terminal Graphics
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    Chapter 6 An Interactive Graphical System Using Computers Linked by Voice Grade Line
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    Chapter 7 Conversational Design of Stochastic Service Systems from a Graphical Terminal
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    Chapter 8 The Anatomy of an Interactive Graphics Display Project: An Engineering Tool
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    Chapter 9 Computer Graphics in the Dynamic Analysis of Mechanical Networks
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    Chapter 10 Structured Operational Data Sets from Arbitrarily Arranged Computer Graphic Symbols
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    Chapter 11 A CAD Approach to Blanking Die and Technology Design
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    Chapter 12 Computer-Aided Design at McDonnell Douglas
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    Chapter 13 Graphics Oriented Fractionator Analysis and Simulation Tool (GOFAST)
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    Chapter 14 A Display System for Processing Engineering Drawings
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    Chapter 15 A Graphic Language for Describing and Manipulating Two-Dimensional Patterns
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    Chapter 16 Interactive Graphical Input for Circuit Analysis
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    Chapter 17 Practical Layout of Printed Circuit Boards Using Inter-Active Graphics
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    Chapter 18 Computer Graphics for Integrated Circuit Design
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    Chapter 19 Perspective Views and Computer Animation in Highway Engineering
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    Chapter 20 The Use of Interactive Computer Graphics in Soil Engineering Analysis and Design
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    Chapter 21 Structural Design Using Interactive Graphics
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    Chapter 22 Computer Representation, Display and Interrogation of Structural Building Data
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    Chapter 23 Interactive Use of the Light-Pen in Finite Element Limit Load Analysis
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    Chapter 24 Computergraphical Description of the Dynamics of a Turbulence Model
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    Chapter 25 Computer Aided Architectural Design
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    Chapter 26 A Generalised Program for Transforming Relationship Values into Plan Layouts
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    Chapter 27 An Associative Data Structure to Describe Building Component Assemblies
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    Chapter 28 The Computer as an Aid for the Architect
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    Chapter 29 Computer Graphics System for School Design
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    Chapter 30 Computer Graphics in Architecture
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    Chapter 31 The Craft Program Improvements and Proposed Improvements
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    Chapter 32 Building Design by Computer Graphics
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    Chapter 33 The Application of Computer Generated Graphs and Diagrams to the Development of Advanced Nuclear Reactors
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    Chapter 34 A Laboratory for Interactive Programming, Processing, and Display in Space Science
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    Chapter 35 Design of an Experimental Laboratory for Pattern Recognition and Signal Processing
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    Chapter 36 Display Assisted Design of Sequential Decision Logic for Pattern Recognition
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    Chapter 37 Interactive Signal Processing
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    Chapter 38 A Demonstration of Magazine Page Layout Using a Graphic Display Terminal
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    Chapter 39 Graphic Editing of Structured Text
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    Chapter 40 On-Line Text Editing Using Visual Display
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    Chapter 41 Generating Computer Animated Movies from a Graphic Console
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    Chapter 42 Production of Computer Animated Films from a Remote Storage Tube Terminal
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    Chapter 43 Project Merlin a Graphics Operating System
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    Chapter 44 On the Application of Graph Theory to Computer Data Structures
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    Chapter 45 Design of Software and Formats for Interactive Graphics Support
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    Chapter 46 Software Capabilities of the Adage Graphics Terminals
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    Chapter 47 Storage Tube Graphics a Comparison of Terminals
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    Chapter 48 Microcoded Multiprogramming Display Control Unit
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    Chapter 49 An Interactive Graph Theory System
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    Chapter 50 Development and Production of Design Charts Using a Digital Plotter
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    Chapter 51 A Fortran Package for Interactive Graphics
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    Chapter 52 Visplay, the C.S.I.R.O. Graphical Fortran System
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    Chapter 53 Software for Satellite Graphics
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    Chapter 54 Optimum Systems Design of Computer Driven Graphics Terminals
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    Chapter 55 TDD An Interactive Three Dimensional Drawing Program for Graphical Display and Lightpen
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    Chapter 56 Languages for Graphic Attention-Handling
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    Chapter 57 Interrogation Techniques for Parametric Surfaces
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    Chapter 58 Analysis of an Efficient Homogeneous Tensor Representation of Surfaces for Computer Display
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    Chapter 59 On Linear Differences Curves
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    Chapter 60 Interactive Surface Design
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    Chapter 61 The Use of Interactive Graphics for the Preliminary Design of a Ship’s Hull
Overall attention for this book and its chapters
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Title
Advanced Computer Graphics
Published by
Springer US, December 2012
DOI 10.1007/978-1-4613-4606-7
ISBNs
978-1-4613-4608-1, 978-1-4613-4606-7
Editors

Parslow, R. D., Green, R. Elliot

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 1 100%
Readers by discipline Count As %
Computer Science 1 100%