You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Title |
In-Game Advertising — Werbung in Computerspielen
|
---|---|
Published by |
Gabler, December 2007
|
DOI | 10.1007/978-3-8349-9542-1 |
ISBNs |
978-3-83-490702-8, 978-3-83-499542-1
|
Authors |
Thomas, Wolfgang, Stammermann, Ludger |
Mendeley readers
The data shown below were compiled from readership statistics for 36 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Germany | 2 | 6% |
Unknown | 34 | 94% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 11 | 31% |
Student > Master | 10 | 28% |
Professor > Associate Professor | 4 | 11% |
Student > Ph. D. Student | 2 | 6% |
Other | 2 | 6% |
Other | 3 | 8% |
Unknown | 4 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Business, Management and Accounting | 10 | 28% |
Computer Science | 7 | 19% |
Economics, Econometrics and Finance | 7 | 19% |
Social Sciences | 2 | 6% |
Engineering | 2 | 6% |
Other | 3 | 8% |
Unknown | 5 | 14% |