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Facets of Virtual Environments

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Cover of 'Facets of Virtual Environments'

Table of Contents

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    Book Overview
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    Chapter 1 Development of Virtual Geographic Environments and Geography Research
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    Chapter 2 Dual Reality: Merging the Real and Virtual
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    Chapter 3 Exploring the Use of Virtual Worlds as a Scientific Research Platform: The Meta-Institute for Computational Astrophysics (MICA)
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    Chapter 4 Characterizing Mobility and Contact Networks in Virtual Worlds
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    Chapter 5 Landmarks and Time-Pressure in Virtual Navigation: Towards Designing Gender-Neutral Virtual Environments
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    Chapter 6 The Effects of Virtual Weather on Presence
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    Chapter 7 Complexity of Virtual Worlds’ Terms of Service
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    Chapter 8 The Role of Semantics in Next-Generation Online Virtual World-Based Retail Store
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    Chapter 9 StellarSim: A Plug-In Architecture for Scientific Visualizations in Virtual Worlds
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    Chapter 10 Formalizing and Promoting Collaboration in 3D Virtual Environments – A Blueprint for the Creation of Group Interaction Patterns
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    Chapter 11 Conceptual Design Scheme for Virtual Characters
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    Chapter 12 Facets of Virtual Environments
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    Chapter 13 The Managed Hearthstone: Labor and Emotional Work in the Online Community of World of Warcraft
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    Chapter 14 Human Rights and Private Ordering in Virtual Worlds
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    Chapter 15 Investigating the Concept of Consumers as Producers in Virtual Worlds: Looking through Social, Technical, Economic, and Legal Lenses
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Title
Facets of Virtual Environments
Published by
Springer Berlin Heidelberg, February 2010
DOI 10.1007/978-3-642-11743-5
ISBNs
978-3-64-211742-8, 978-3-64-211743-5
Editors

Lehmann-Grube, Fritz, Sablatnig, Jan

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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Italy 1 8%
Germany 1 8%
Unknown 10 83%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 5 42%
Student > Master 3 25%
Researcher 2 17%
Lecturer 1 8%
Student > Doctoral Student 1 8%
Other 0 0%
Readers by discipline Count As %
Computer Science 4 33%
Social Sciences 3 25%
Engineering 2 17%
Earth and Planetary Sciences 1 8%
Psychology 1 8%
Other 1 8%