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Timeline
Mendeley readers
Chapter title |
Modelling Video Games’ Landscapes by Means of Genetic Terrain Programming - A New Approach for Improving Users’ Experience
|
---|---|
Chapter number | 52 |
Book title |
Applications of Evolutionary Computing
|
Published by |
Springer, Berlin, Heidelberg, March 2008
|
DOI | 10.1007/978-3-540-78761-7_52 |
Book ISBNs |
978-3-54-078760-0, 978-3-54-078761-7
|
Authors |
Miguel Frade, F. Fernandez de Vega, Carlos Cotta, Frade, Miguel, de Vega, F. Fernandez, Cotta, Carlos |
Mendeley readers
The data shown below were compiled from readership statistics for 48 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 4% |
United Kingdom | 1 | 2% |
Spain | 1 | 2% |
Italy | 1 | 2% |
Unknown | 43 | 90% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 14 | 29% |
Researcher | 8 | 17% |
Student > Ph. D. Student | 8 | 17% |
Student > Bachelor | 7 | 15% |
Professor > Associate Professor | 3 | 6% |
Other | 4 | 8% |
Unknown | 4 | 8% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 33 | 69% |
Environmental Science | 1 | 2% |
Biochemistry, Genetics and Molecular Biology | 1 | 2% |
Philosophy | 1 | 2% |
Agricultural and Biological Sciences | 1 | 2% |
Other | 3 | 6% |
Unknown | 8 | 17% |