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Human Interface and the Management of Information. Methods, Techniques and Tools in Information Design

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Cover of 'Human Interface and the Management of Information. Methods, Techniques and Tools in Information Design'

Table of Contents

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    Book Overview
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    Chapter 1 Exporting Usability Knowledge into a Small-Sized Software Development Organization – A Pattern Approach
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    Chapter 2 Human Evaluation of Visual and Haptic Interaction
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    Chapter 3 Aporia in the Maps of the Hypermedia Systems
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    Chapter 4 Model Based HMI Specification in an Automotive Context
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    Chapter 5 Does Information Content Influence Perceived Informativeness? An Experiment in the Hypermedia
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    Chapter 6 Understanding Requirements of Ubiquitous Application in Context of Daily Life
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    Chapter 7 Design for Confident Communication of Information in Public Spaces
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    Chapter 8 Suggestion of Methods for Understanding User’s Emotional Changes While Using a Product
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    Chapter 9 Unconscious Transmission Services of Human Feelings
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    Chapter 10 Do Beliefs About Hospital Technologies Predict Nurses’ Perceptions of Their Ability to Provide Quality Care? A Study in Two Pediatric Hospitals
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    Chapter 11 Information Design for User’s Reassurance in Public Space
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    Chapter 12 Use of Socio-technical Guidelines in Collaborative System Development
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    Chapter 13 Expert Systems Evaluation Proposal
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    Chapter 14 Evaluating Interfaces to Publicly Available Environmental Information
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    Chapter 15 Harder to Access, Better Performance? The Effects of Information Access Cost on Strategy and Performance
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    Chapter 16 Measurement and Analysis of Performance of Human Perception for Information Communication Technology
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    Chapter 17 Considerations on Efficient Touch Interfaces – How Display Size Influences the Performance in an Applied Pointing Task
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    Chapter 18 Analysis and Evaluation of Recommendation Systems
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    Chapter 19 Collaborative Scenario Building: The Case of an ‘Advertainment’ Portal
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    Chapter 20 A Case Study on Effective Application of Inquiry Methods to Find Out Mobile Phone’s New Function
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    Chapter 21 An Experimental Examination of Customer Preferences on User Interface Design of Mobile Services
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    Chapter 22 Basic Experimental Verification of Grasping Information Interface Concept, Grasping Force Increases in Precise Periods
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    Chapter 23 A Study of Information Flow Between Designers and Users Via Website Focused on Property of Hyper Links
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    Chapter 24 Implementing the HCD Method into the Developing Process of a CPD System
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    Chapter 25 Artificial Psychology
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    Chapter 26 Human-Friendly HCI Method for the Control of Home Appliance
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    Chapter 27 A Framework for Enterprise Information Systems
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    Chapter 28 Information Behaviors of HCI Professionals: Design of Intuitive Reference System for Technologies
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    Chapter 29 3D World from 2D Photos
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    Chapter 30 An Interactive Approach to Display Large Sets of Association Rules
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    Chapter 31 Integrating Sensor Data with System Information Via Interactive Visualizations
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    Chapter 32 Fovea-Tablett ® : A New Paradigm for the Interaction with Large Screens
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    Chapter 33 ZEUS – Z oomable E xplorative Us er Interface for S earching and Object Presentation
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    Chapter 34 Folksonomy-Based Collaborative Tagging System for Classifying Visualized Information in Design Practice
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    Chapter 35 Interactive Product Visualization for an In-Store Sales Support System for the Clothing Retail
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    Chapter 36 A Visualization Solution for the Analysis and Identification of Workforce Expertise
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    Chapter 37 The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining
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    Chapter 38 Towards a Metrics-Based Framework for Assessing Comprehension of Software Visualization Systems
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    Chapter 39 Facilitating Visual Queries in the TreeMap Using Distortion Techniques
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    Chapter 40 ActiveScrollbar: A Scroll Bar with Direct Scale Ratio Control
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    Chapter 41 Communication Analysis of Visual Support System That Uses Line Drawing Expression
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    Chapter 42 Integrating Data Quality Data into Decision-Making Process: An Information Visualization Approach
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    Chapter 43 HCI and Information Search: Capturing Task and Searcher Characteristics Through ‘User Ability to Specify Information Need’
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    Chapter 44 Hierarchical Image Gathering Technique for Browsing Surveillance Camera Images
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    Chapter 45 Self-help Troubleshooting by Q-KE-CLD Based on a Fuzzy Bayes Model
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    Chapter 46 A Treemap-Based Result Interface for Search Engine Users
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    Chapter 47 Development of an Approach for Optimizing the Accuracy of Classifying Claims Narratives Using a Machine Learning Tool (TEXTMINER[4])
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    Chapter 48 The Interface of VISTO, a New Vector Image Search Tool
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    Chapter 49 Using Autobiographic Information to Retrieve Real and Electronic Documents
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    Chapter 50 A Video Digest and Delivery System: “ChocoParaTV”
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    Chapter 51 Extraction of Anchor-Related Text and Its Evaluation by User Studies
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    Chapter 52 Rough Ontology: Extension of Ontologies by Rough Sets
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    Chapter 53 Selecting Target Word Using Contexonym Comparison Method
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    Chapter 54 Distance-Based Bloom Filter for an Efficient Search in Mobile Ad Hoc Networks
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    Chapter 55 Integrated Physically Based Manipulation and Decision-Making Tree for Navigation to Support Design Rationale
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    Chapter 56 Text Analysis of Consumer Reviews: The Case of Virtual Travel Firms
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    Chapter 57 Computer Classification of Injury Narratives Using a Fuzzy Bayes Approach: Improving the Model
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    Chapter 58 Involving the User in Semantic Search
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    Chapter 59 Hybrid Singular Value Decomposition: A Model of Human Text Classification
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    Chapter 60 A Method for Constructing a Movie-Selection Support System Based on Kansei Engineering
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    Chapter 61 LensList: Browsing and Navigating Long Linear Information Structures
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    Chapter 62 Context-Based Loose Information Structure for Medical Free Text Document
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    Chapter 63 MyView: Personalized Event Retrieval and Video Compositing from Multi-camera Video Images
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    Chapter 64 Context-Aware Information Agents for the Automotive Domain Using Bayesian Networks
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    Chapter 65 Signposts to Tomorrow’s Human-Computer Interaction
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    Chapter 66 Moving Object Contour Detection Based on S-T Characteristics in Surveillance
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    Chapter 67 On Achieving Proportional Loss Differentiation Using Dynamic-MQDDP with Differential Drop Probability
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    Chapter 68 Converting Information Through a Complete and Minimal Unit Transcoder for QoS Adaptation
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    Chapter 69 Knowledge Management in the Development of Optimization Algorithms
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    Chapter 70 Research of Model-Driven Interactive Automatic / Semi-automatic Form Building
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    Chapter 71 HEI! – The Human Environment Interaction
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    Chapter 72 Mining Attack Correlation Scenarios Based on Multi-agent System
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    Chapter 73 A Methodology for Construction Information System for Small Size Organization with Excel/VBA
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    Chapter 74 Visual Agent Programming (VAP): An Interactive System to Program Animated Agents
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    Chapter 75 The Implementation of Adaptive User Interface Migration Based on Ubiquitous Mobile Agents
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    Chapter 76 Construction of Web Application for Cusp Surface Analysis
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    Chapter 77 Design and Implementation of Enhanced Real Time News Service Using RSS and VoiceXML
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    Chapter 78 Correlation Analysis of Available Bandwidth Estimators for Mobile HCI
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    Chapter 79 A Bayesian Methodology for Semi-automated Task Analysis
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    Chapter 80 Machine Learning and Applications for Brain-Computer Interfacing
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    Chapter 81 An Information Filtering Method Based on User’s Moods, Situations, and Preferences
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    Chapter 82 An Adaptive Frame-Based Admission Control for Multimedia Traffic in Wireless LAN
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    Chapter 83 A Network Framework on Adaptive Power Management in HCI Mobile Terminals
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    Chapter 84 Real-Time Stereoscopic Conversion with Adaptable Viewing Distance at Personal Stereoscopic Viewing Devices
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    Chapter 85 Performance Improvement of SCTP for Heterogeneous Ubiquitous Environment
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    Chapter 86 A Suggestion for Analysis of Unexpected Obstacles in Embedded System
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    Chapter 87 Peer-to-Peer File Sharing Communication Detection System Using Network Traffic Mining
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    Chapter 88 A Method for Rule Extraction by Discernible Vector
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    Chapter 89 The Activation Mechanism for Dynamically Generated Procedures in Hyperlogo
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    Chapter 90 The Importance of Human Stance in Reading Machine’s Mind (Intention)
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    Chapter 91 Kansei Analysis for Robotic Motions in Ubiquitous Environments
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    Chapter 92 The Use of Dynamic Display to Improve Reading Comprehension for the Small Screen of a Wrist Watch
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    Chapter 93 Embodied Communication Between Human and Robot in Route Guidance
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    Chapter 94 A Comparative Study of Brain Activities Engaged in Interface Operations by Means of NIRS Trajectory Map
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    Chapter 95 Interaction Design of a Remote Clinical Robot for Ophthalmology
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    Chapter 96 Development of Facial Expression Training System
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    Chapter 97 A Cognitive Approach to Enhancing Human-Robot Interaction for Service Robots
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    Chapter 98 A Study on a Stereoscopic Display System Using a Rotary Disk Type Beam Shutter
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    Chapter 99 Internal Timing Mechanism for Real-Time Coordination - Two Types of Control in Synchronized Tapping
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    Chapter 100 Measuring Brain Activities Related to Understanding Using Near-Infrared Spectroscopy (NIRS)
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    Chapter 101 Brain Activities Related to Legibility of Text, Studied by Means of Near Infrared Spectroscopy
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    Chapter 102 A Mobile Terminal User Interface for Intelligent Robots
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    Chapter 103 A Modular User Interface of Robots
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    Chapter 104 Intuitive Human-Machine-Interaction and Implementation on a Household Robot Companion
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    Chapter 105 KANSEI Information Processing of Human Body Movement
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    Chapter 106 A Japanese Text Input Interface Using On-Line Writing-Box-Free Handwriting Recognition and Kana-to-Kanji Conversion
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    Chapter 107 Tasting Robot with an Optical Tongue: Real Time Examining and Advice Giving on Food and Drink
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    Chapter 108 Concept-Based Question Answering System
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    Chapter 109 Real IT: Information Technology in Real Space
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    Chapter 110 New Approaches to Intuitive Auditory User Interfaces
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    Chapter 111 A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object
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    Chapter 112 NIRS Trajectories in Oxy-Deoxy Hb Plane and the Trajectory Map to Understand Brain Activities Related to Human Interface
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    Chapter 113 Brain Computer Interface Via Stereoscopic Images in CAVE
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    Chapter 114 Human-Entrained E-COSMIC: Embodied Communication System for Mind Connection
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    Chapter 115 Development of an Embodied Image Telecasting Method Via a Robot with Speech-Driven Nodding Response
Overall attention for this book and its chapters
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Title
Human Interface and the Management of Information. Methods, Techniques and Tools in Information Design
Published by
Springer Berlin Heidelberg, August 2007
DOI 10.1007/978-3-540-73345-4
ISBNs
978-3-54-073344-7, 978-3-54-073345-4
Editors

Smith, Michael J., Salvendy, Gavriel

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 37 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 3%
Germany 1 3%
Switzerland 1 3%
Unknown 34 92%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 7 19%
Student > Master 6 16%
Lecturer 4 11%
Student > Bachelor 4 11%
Professor > Associate Professor 3 8%
Other 6 16%
Unknown 7 19%
Readers by discipline Count As %
Computer Science 18 49%
Business, Management and Accounting 2 5%
Materials Science 2 5%
Design 2 5%
Social Sciences 1 3%
Other 3 8%
Unknown 9 24%