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Communicating with Virtual Worlds

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Cover of 'Communicating with Virtual Worlds'

Table of Contents

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    Book Overview
  2. Altmetric Badge
    Chapter 1 Future Directions in Advanced User Interface Design
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    Chapter 2 Using the Whole Hand in the Human-Computer Interface
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    Chapter 3 Communicating with Virtual Worlds: Accessing Data, Information, and Knowledge by Multimedia Technologies
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    Chapter 4 Distributed, Multi-Person, Physically-Based Interaction in Virtual Worlds
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    Chapter 5 User Guidance in Virtual Worlds
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    Chapter 6 Computer Aided Color Coding
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    Chapter 7 Solving the Radiosity Linear System
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    Chapter 8 Lighting Model on Gas and Liquid
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    Chapter 9 Display of Multi-Isosurfaces by the Volume Rendering Technique from Data Sets in 3D Space
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    Chapter 10 Shadow Volume Generation from Free Form Surfaces
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    Chapter 11 Fast Analytic Rendering with Accurate Table Integration
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    Chapter 12 A Generation Model for Human Skin Texture
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    Chapter 13 A Context Sensitive Texture Nib
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    Chapter 14 Geometric Reasoning for the Extraction of Surface Shape Properties
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    Chapter 15 Representation of Geophysical Maps with Uncertainty
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    Chapter 16 Reconstruction of an Object Shape from Multiple Incomplete Range Data Sets Using Convex Hulls
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    Chapter 17 A New Shape Control and Classification for Cubic Bézier Curves
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    Chapter 18 Local and Global Control of Cao En Surfaces
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    Chapter 19 Interactive Surface Design Using Recursive Subdivision
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    Chapter 20 A Display Algorithm of Brush Strokes Using Bézier Functions
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    Chapter 21 Interpolating Solid Orientations with Circular Blending Quaternion Curves
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    Chapter 22 G 2 Continuous Interpolation over Rational Curve Meshes
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    Chapter 23 Blending Polyhedra with NURBS
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    Chapter 24 Direct Manipulation Devices for the Design of Geometric Constraint Networks
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    Chapter 25 A Methodology for Geometric Algorithm Development
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    Chapter 26 A Fast Incremental Algorithm for Computing the Voronoi Diagram of a Planar Shape
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    Chapter 27 Abstract and Natural Forms from Iterated Function Systems
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    Chapter 28 Verification of Visual Characteristics of Complex Functions f α,c ( z ) = z α + c
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    Chapter 29 Creating Virtual Fur and Hair Styles for Synthetic Actors
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    Chapter 30 Modeling Blades of Simple Leaves
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    Chapter 31 A Model of Hands and Arms Based on Manifold Mappings
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    Chapter 32 The Elastic Surface Layer Model for Animated Character Construction
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    Chapter 33 The GATI Client/Server Animation Toolkit
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    Chapter 34 Combined Visualization of Contour Levels and 3D Volumes in Molecular Graphics
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    Chapter 35 Manufacturing Simulation for Turning Machine Centers
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    Chapter 36 PROOF II: A Scalable Architecture for Future Highperformance Graphics Systems
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    Chapter 37 Realtime Synthesis of Super-Realistic Moving Goldfish Using Small-Scale Parallel Transputers
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    Chapter 38 Parallel Volume Rendering Finite Element Data
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    Chapter 39 Parallel Processing in Radiosity Calculations
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    Chapter 40 A Massively Parallel Processing Approach to Fast Photo-Realistic Image Synthesis
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    Chapter 41 Real-Time Hardware for Image Edge-Thinning Using a New 11-Pixel Window
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    Chapter 42 Parallel Creation of Linear Octrees from Quadtree Slices
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    Chapter 43 A Graphical Hierarchical Flowchart Generator for Parallel Fortran Programs
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    Chapter 44 A Fast Algorithm for Digital Image Scaling
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    Chapter 45 A Method of Dynamic Image Montage and Simple Scene Model Construction for Landscape Simulation
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    Chapter 46 A Necessary Condition of Block Edge Detection and Hierarchical Representations of the Kernel Form of the Hexagonal Grid
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    Chapter 47 Partial Surface Identification Based on 3-D Multiple Spatial Filtering
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    Chapter 48 Analysis and Recognition of Medical Images: 1. Elastic Deformation Transformation
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    Chapter 49 Image Segmentation Using Color Information and Its Application in Colonscopy
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    Chapter 50 A Multi-Processor Vision System
Overall attention for this book and its chapters
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Title
Communicating with Virtual Worlds
Published by
Springer Japan, December 2012
DOI 10.1007/978-4-431-68456-5
ISBNs
978-4-43-168458-9, 978-4-43-168456-5
Editors

Thalmann, Nadia Magnenat, Thalmann, Daniel

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 5 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 2 40%
Lecturer 1 20%
Lecturer > Senior Lecturer 1 20%
Other 1 20%
Readers by discipline Count As %
Computer Science 2 40%
Environmental Science 1 20%
Social Sciences 1 20%
Design 1 20%