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Mendeley readers
Chapter title |
Crowd simulation for interactive virtual environments and VR training systems
|
---|---|
Chapter number | 15 |
Book title |
Computer Animation and Simulation 2001
|
Published by |
Springer, Vienna, January 2001
|
DOI | 10.1007/978-3-7091-6240-8_15 |
Book ISBNs |
978-3-21-183711-5, 978-3-70-916240-8
|
Authors |
Branislav Ulicny, Daniel Thalmann |
Mendeley readers
The data shown below were compiled from readership statistics for 103 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Italy | 2 | 2% |
Netherlands | 2 | 2% |
France | 2 | 2% |
China | 2 | 2% |
Germany | 1 | <1% |
Ireland | 1 | <1% |
Malaysia | 1 | <1% |
Ghana | 1 | <1% |
Brazil | 1 | <1% |
Other | 6 | 6% |
Unknown | 84 | 82% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 39 | 38% |
Student > Master | 16 | 16% |
Researcher | 14 | 14% |
Student > Bachelor | 11 | 11% |
Student > Doctoral Student | 8 | 8% |
Other | 11 | 11% |
Unknown | 4 | 4% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 57 | 55% |
Engineering | 13 | 13% |
Social Sciences | 8 | 8% |
Psychology | 5 | 5% |
Arts and Humanities | 4 | 4% |
Other | 10 | 10% |
Unknown | 6 | 6% |