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Game Development Tool Essentials

Overview of attention for book
Attention for Chapter 3: Geometry and Models: 3D Format Conversion (FBX, COLLADA)
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Chapter title
Geometry and Models: 3D Format Conversion (FBX, COLLADA)
Chapter number 3
Book title
Game Development Tool Essentials
Published by
Apress, Berkeley, CA, January 2014
DOI 10.1007/978-1-4302-6701-0_3
Book ISBNs
978-1-4302-6700-3, 978-1-4302-6701-0
Authors

Alessandro Ardolino, Remi Arnaud, Paula Berinstein, Simon Franco, Adrien Herubel, John McCutchan, Nicusor Nedelcu, Benjamin Nitschke, Fabrice Robinet, Christian Ronchi, Gustavo Samour, Rita Turkowski, Robert Walter, Ardolino, Alessandro, Arnaud, Remi, Berinstein, Paula, Franco, Simon, Herubel, Adrien, McCutchan, John, Nedelcu, Nicusor, Nitschke, Benjamin, Robinet, Fabrice, Ronchi, Christian, Samour, Gustavo, Turkowski, Rita, Walter, Robert

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 100%
Readers by discipline Count As %
Arts and Humanities 1 100%