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Mendeley readers
Chapter title |
Players’ Experience of an Augmented Reality Game, Pokémon Go : Inspirations and Implications for Designing Pervasive Health Gamified Applications
|
---|---|
Chapter number | 50 |
Book title |
Distributed, Ambient and Pervasive Interactions
|
Published by |
Springer, Cham, July 2017
|
DOI | 10.1007/978-3-319-58697-7_50 |
Book ISBNs |
978-3-31-958696-0, 978-3-31-958697-7
|
Authors |
Xin Tong, Ankit Gupta, Diane Gromala, Chris D. Shaw |
Mendeley readers
The data shown below were compiled from readership statistics for 29 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 29 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 6 | 21% |
Unspecified | 3 | 10% |
Researcher | 3 | 10% |
Student > Bachelor | 2 | 7% |
Other | 2 | 7% |
Other | 6 | 21% |
Unknown | 7 | 24% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 10 | 34% |
Unspecified | 3 | 10% |
Design | 2 | 7% |
Social Sciences | 2 | 7% |
Psychology | 1 | 3% |
Other | 2 | 7% |
Unknown | 9 | 31% |